In February 2025, Sid Meier’s Civilization VII added a new world leader: Sayyida al‑Hurra, the 16th‑century Moroccan pirate queen. The character’s inclusion was not a marketing gimmick; it was the result of a partnership between the game developer Firaxis and Amal El Haimeur, an assistant professor in the Department of African & African‑American Studies at the University of Kansas. El Haimeur’s scholarly work on al‑Hurra, published in the Africana Annual, provided the historical and linguistic foundation that ensured the character’s authenticity.
El Haimeur’s article, released in early 2024, highlighted al‑Hurra’s political acumen, maritime strategy, and cultural influence. When Firaxis approached her to consult on the character, she saw an opportunity to correct a long‑standing gap in popular media: the under‑representation of women and non‑Western leaders in mainstream games. She signed a contract as a historical and linguistic consultant, guiding the development team on everything from Arabic terminology to the political context of 16th‑century Morocco.
Her involvement demonstrates how academic research can directly shape entertainment products. By ensuring that al‑Hurra’s portrayal aligns with historical evidence, the game offers players a nuanced view of a figure who has been largely omitted from Western narratives.
Video games are a powerful medium for learning. They combine narrative, strategy, and interactivity to immerse players in complex historical scenarios. When characters are drawn from accurate scholarship, the educational value increases dramatically. For students of history, gender studies, and cultural studies, al‑Hurra’s inclusion provides a concrete example of how marginalized voices can be amplified through popular culture.
For students at the University of Kansas and beyond, there are several pathways to participate in projects that blend scholarship and media:
Enroll in courses that cover North African history, gender studies, and post‑colonial theory. These subjects provide the analytical framework needed to evaluate historical figures like al‑Hurra.
Faculty members often seek graduate students for archival work, field research, or digital humanities projects. By contributing to a project that examines historical narratives, you gain experience that can translate into consulting roles.
Learn the basics of game design, narrative scripting, or linguistic localization. Many universities offer workshops or minors in game studies, which can complement a humanities background.
Publish articles, present at conferences, and create digital exhibits. A strong portfolio demonstrates your expertise and can attract attention from media companies looking for authentic voices.
While the path to consulting on a major video game is rare, the following steps can increase your chances:
Educators can incorporate Civilization VII into their curriculum to illustrate the complexities of empire building, diplomacy, and cultural exchange. Here are some ideas:
El Haimeur’s collaboration with Firaxis signals a growing trend: game studios increasingly seek authentic voices to enrich their narratives. Scholars who specialize in under‑represented histories can find new platforms to disseminate their work. Likewise, creators in the gaming industry can benefit from academic partnerships that add depth and credibility to their products.
Whether you are a student, a researcher, or a game developer, the University of Kansas example shows that rigorous scholarship can shape mainstream media. By pursuing a strong academic foundation, building interdisciplinary skills, and actively seeking collaboration opportunities, you can contribute to projects that bring diverse historical figures to life.
Submit your application today to the University of Kansas and explore how your research can influence the next generation of interactive learning.
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